Three years after Enrique García-Rivera left his home school in Puerto Rico for an Amgen Scholars summer at the University of California, San Francisco, he found himself in an unexpected place: He was coaching a high school biotechnology club in Massachusetts, helping them with the Genes in Space challenge for NASA. He walked the teenagers through different types of DNA reactions that could theoretically be altered by zero-gravity.
Do you want to know more about how Amgen Teach supports life science teachers across Europe? In this new video, teachers share their experiences after the program’s third year. Amgen Teach deepens student interest and achievement in science by strengthening the ability of teachers to use inquiry-based teaching strategies in the classroom.
The Amgen Scholars Program provides young scientists across the globe access and opportunity through cutting-edge research experiences and exposure to biotechnology and drug discovery. In this video, participating students talk about the opportunities for independent research in top university labs, networking and communication skills. To learn more, visit: https://www.amgenscholars.com.
By Nicole Anderson, AVP of Social Innovation at AT&T and President of the AT&T Foundation,
A podcast that empowers students to deliver local news to their community. Technology to host a blog for elementary school English language learners and their families. A year-long mobile video documentary about the benefits of therapy dogs for students with special needs.
These are just a few of the digital storytelling-focused projects that teachers have submitted for funding on DonorsChoose.org. The platform makes it easy for anyone to help a classroom in need.
By Michelle Brown, founder & CEO of CommonLit, 2016 AT&T Aspire Accelerator member
In the spring of 2016, CommonLit.org was a collection of about 100 individual PDF reading lessons that English teachers could download and use with their students. Despite its humble start, I had a big vision.
I came to the AT&T Aspire team with a simple pitch: Create the best reading and writing program in America and make it available for free so that even the most vulnerable students could access it online.
Ed-tech isn’t just about digitizing books and training manuals for a tablet. It’s about using technology to deliver new forms of learning and teaching. It’s about personalizing and accelerating learning for everyone, everywhere, at any time.
That’s why we’re looking for game-changing solutions for real-world education challenges. If you’re an innovative ed-tech venture in the U.S., we want you to apply for the 2018 AT&T Aspire Accelerator.
Today, the four finalists for 2018 National Teacher of the Year (NTOY) Award were announced. The finalists are:
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Voya is proud to support the NTOY program, which helps recognize excellence in the classroom, highlights the important, positive impact that skilled teachers can have on the lives of their students, and amplifies and empowers teachers’ voices. This year marks Voya’s 14th year supporting the National Teacher of the Year program.
SAN FRANCISCO, October 31, 2017 /3BL Media/ - Imagine a classroom of students in Tulsa, Oklahoma working together to write a persuasive essay to change their bedtime, raise their allowance, or increase their candy quota. A new, pay-what-you-wish, online platform, 826 Digital (826digital.com), will make this type of engaged and creative learning possible anywhere in the world when it launches on November 1. The teacher-facing platform will enable students everywhere to experience the transformative power of writing at a price all educators can afford.
Teachers from across the United States have until Nov. 9 to apply to win a share of $2 million in technology
RIDGEFIELD PARK, N.J., October 31, 2017 /3BL Media/ – Teachers only have 10 more days to submit their science, technology, engineering, arts and math (STEAM) ideas to the eighth annual Samsung Solve for Tomorrow Contest. Now through Thursday, November 9, Samsung is calling on teachers to apply to the competition by briefly describing how their students can use STEAM to address a real-world problem in their community, for a chance to win a share of $2 million* in technology and other prizes.