by Jennifer Allison, Vice President, Supply Chain Sustainability
Championing Transparency – Leadership That Everyone Can See
Transparency is an increasing and transformational trend, with vehicles such as social media and virtual reality now providing unprecedented abilities and responsibilities in sharing thoughts and experiences with others.
To immerse even more young minds in the world of science, MilliporeSigma launched the Curiosity Cube in 2017.
“It’s exciting to see these experiences being made available to even more students,” says Victoria May, executive director of the ISP. “Too many students get to high school without the confidence to tackle STEM subjects or an awareness of the opportunities waiting for them in STEM fields. That’s why it’s important to make inroads with students when it matters most—in elementary and middle school.”
What happens when college students experiment with tech innovation? The future of education is created.
At university campuses across the U.S., tech innovation is outrunning the classroom. With no existing curriculum to guide them, students and faculty are experimenting with a slew of new 3D printing, virtual reality and augmented reality technologies. As they tinker away in design studios and labs, they aren’t just figuring out new uses for these 21st century tools — they’re also defining how students learn.
New flavor raises awareness, virtual reality experience educates consumers and new pollinator habitat provides year-long home for millions of bees
OAKLAND, Calif., April 2, 2018 /3BL Media/ - Bees are critical to one-third of the world’s crops, including ingredients that are used in more than one-third of HÄAGEN-DAZS ice cream flavors such as Vanilla Swiss Almond, Strawberry and Rocky Road. However, bees are being threatened at a staggering rate as an estimated one-third of honey bee colonies were lost between April 2016 and March 2017.
By Trisa Thompson, Chief Responsibility Officer, Dell
Imagine this… You put on a pair of virtual-reality glasses. You see a school in a poor, rural Chinese village. You turn your head to see inside the door and you find a group of students gathered in a small classroom, learning with technology.
Strokes can happen to anyone at any time and the number of strokes young people experience is rising. In America, there was a 44% increase in the number of young adults hospitalized due to stroke over the last 10 years. Globally, it’s the second-leading cause of death.
Oculus, HoloLens, Cardboard –- science fiction seems to be slowly merging with real life when it comes to virtual reality. EHS is starting to embrace VR by using immersive videos and graphics to improve safety, discover flaws, and conduct training. Antea Group’s blog offers you an insight into the different features of this technology, possible benefits, and problems you should be aware of before jumping in.
Engineering students use popular video game technology to help Lockheed Martin develop next-generation aerospace and defense solutions
PROVO, Utah, March 1, 2017 /3BL Media/ -- Lockheed Martin (NYSE: LMT) and Brigham Young University (BYU) are collaborating to apply gaming technology for engineering purposes, allowing users to interact with, record and share engineering designs in virtual reality.
Industry-First Initiative is Latest Development in Beverage Alcohol Leader’s Continued Push to Combat Drunk Driving and Promote Responsible Drinking
NORWALK, Conn., November 17, 2016 /3BL Media/ – Diageo, a global leader in beverage alcohol, today introduced “Decisions,” a first-of-its-kind virtual reality (VR) experience that puts consumers of legal drinking age in the middle of a fatal drunk driving crash. This launch represents the company’s latest innovative approach to educate and meaningfully impact consumers about the importance of responsible decision-making when drinking.