virtual reality

Making Clean Energy a 'Virtual' Reality

SCE debuts innovative VR technology to promote electrification at this year’s World Ag Expo.
Blog

By Gabriela Ornelas, Energized by Edison Writer

After nearly two years of the COVID-19 pandemic, walking among more than a thousand exhibits at the World Ag Expo was a long-awaited return to community interaction for Joel and Ethan Munoz.

5 Higher-Ed Programs Using XR to Transform How College Students Learn

Colleges and universities are using virtual and augmented reality in courses that range from human anatomy to media as a way to make education more immersive and inclusive.
Blog

By Stephanie Walden

Instead of reaching for scalpels, medical school students at Colorado State University’s Clapp Lab reach for virtual reality (VR) headsets, which dangle from the ceiling of the 2,500 square foot facility. Once students don their devices — each of which is connected to a high-powered HP workstation — they begin the day’s “patient examinations.” 

XRHealth: Crossing Realities Into the Future of Telehealth

Blog

In times of uncertainty, society often turns to new and disruptive innovations to overcome its challenges. Nowhere is that timely statement more relevant than in remote health care.

One company that has been making great strides in this area is XRHealth, a premium virtual reality (VR) medical company, certified (ISO, FDA, and HIPAA compliant) to develop FDA/CE-registered medical applications.

MilliporeSigma Partnership Spotlight: Discovery World

Article

Since 2012, we have partnered with Discovery World, a fully interactive museum in Milwaukee that is focused on connecting innovation, science, technology and the environment. We supported the development of the "MilliporeSigma Virtual Explorer," an exhibit that allows visitors to easily explore various science concepts using virtual reality (VR) equipment. Now, we’re helping Discovery World expand this VR exhibit to include new infrastructure that accommodates increased visitor demand and additional workstations.

EarthxFilm Announces Call for Entries for 2021 Edition of Environmentally-Focused Film Festival (April 16-25)

Filmmaker prizes will total $20,000
Press Release

DALLAS, January 5, 2020 /3BL Media/ Call for Entries are now open for the 2021 edition of EarthxFilm, which will be a hybrid virtual and in-person/drive-in presentation in Dallas, Texas, April 16-25. Celebrating Its 5th year, EarthxFilm will once again showcase films, augmented and virtual reality and emerging media that explore conservation, climate change, and the environment while honoring the heroes working to protect the planet.

Using Virtual Reality to Design Better, Safer Products

Blog

Lockheed Martin is home to one of the largest virtual reality (VR) laboratories of its kind in the world – the Collaborative Human Immersive Laboratory (CHIL) in Denver – where Lockheed Martin product-design and manufacturing teams test and validate products and manufacturing processes virtually before ever physically building a thing. 

Their goal? Reduce operator fatigue and discomfort, while maximizing safety and productivity. 

Innovating For Engagement

By: Joanna Winters, Communications Manager
Blog

Goal 11. Make cities and human settlements inclusive, safe, resilient and sustainable.

As part of Bechtel’s commitment to contribute 100 ideas to support the United Nation’s 2030 Sustainable Development Goals (SDGs), we examine the use of virtual reality to enhance the participation of indigenous peoples on major projects.

Background

Lockheed Martin Uses Virtual Reality And 3D Printing To Reduce Injuries On The Job

Press Release

BETHESDA, Md., March 27, 2019 /3BL Media/ – Four Lockheed Martin (NYSE: LMT) teams advance as finalists in the 22nd Applied Ergonomics Conference Ergo Cup® Competition, which showcases innovation aimed at reducing risk of injury in the workplace. Lockheed Martin will be one of over 20 companies discussing their ergonomic innovations in the Ergo Cup Competition.

Using Extended Reality to Improve Safety on Construction Sites

By Marvin Johnson
Blog

According to the International Labour Organization, more than 340 million occupational accidents are reported each year around the world. Statistics show the construction industry has a disproportionately high rate of recorded accidents in comparison to other industries.

Booz Allen Convenes DoD, Simulation, Gaming Panelists to Talk VR/AR

Multimedia with summary

Virtual reality (VR) and augmented reality (AR) use data science, machine intelligence, and creativity to enable training and planning in a safe environment—without consequences. How is this playing out in battlefield simulations, education, and beyond, and what can we expect in terms of technology—and ethics—in the future? 

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